One account does everything
On a hosted fantasy platform, the provider owns account, league setup, data feed, draft timer, and usually an import path. You may expect roster, history, and identity to follow automatically.
GRIDIRON 2000 · DYNASTY · For managers arriving from any platform
Play the room. GRIDIRON 2000 is a private league room, not a second account at your old provider. Bring your football knowledge; the commissioner sets this league's rules, membership, and draft start. This guide gets you from invite to game day in one pass.
Do these five things before your first pick or weekly lock.
Only accounts with an explicit invitation may enter. Ask the commissioner for access. Use Google sign-in with the account you want to use. Claim the open team seat, or ask the commissioner to adjust the admission policy in /admin (sign-in required). Your Gridiron seat is separate from any Sleeper, ESPN, or Yahoo account.
Open /scoring (sign-in required) and check roster slots, scoring values, draft rounds, lineup locks, free agency, waivers, trades, and the weekly schedule. This is the current league configuration.
Rank players at /board (sign-in required). The order is private to your team seat, shared by its primary and co-manager, and read first when the team is on the clock. Add backup names.
In /draft (sign-in required), use Mark ready when prepared and Mark not ready if that changes. Turn on autopick if you may miss your turn; it uses your board first and best available ADP when your board is empty.
Use /team (sign-in required) to fill starting slots before each player's game locks. Bench, reserve, and injury states are visible there.
Run this list before inviting managers or announcing the draft.
START.The commissioner chose these rules.
On a hosted fantasy platform, the provider owns account, league setup, data feed, draft timer, and usually an import path. You may expect roster, history, and identity to follow automatically.
The league keeps its own record. The commissioner rules on every dispute. Gridiron shows player-source status and keeps manager boards private. There is no automatic Sleeper, ESPN, or Yahoo migration.
The commissioner starts the draft, can pause or extend the pick clock, and settles corrections. The UI says when a control is locked or unavailable.
Saved or built-in player list remains usable, but approximate ranks and missing enrichment are labeled. A source that has not published is not presented as a zero.
Google identity, league membership, picks, boards, and transactions belong to this league. Public guides never require a seat.
The draft room shows who is ready, who is on the clock, and the player source’s exact freshness state.
START to open pick one and arm the pick clock.Use the action that matches your current state after you have a board, backup plan, and draft tab you can monitor. Readiness tells the commissioner who is prepared; it never forces a start.
Primary and co-manager drag players into one shared seat order at /board (sign-in required). Picked players leave the available list; the draft tape and autopick use the same top available targets.
Autopick chooses the first available player on your Big Board. If empty or exhausted, it falls back to best available ADP and is labeled AUTO.
Leave autopick on, or let the pick clock expire. An unclaimed seat also runs through the clock and then autopicks. The commissioner can pause, extend, force autopick, undo the most recent pick, or reopen a slot.
These concepts are separate on purpose. Each page shows its own lock, status, and next action.
Set starters and bench players in the Team Terminal, plus reserve or injury placements when the league config includes those zones. Set or auto-fill the best lineup before each player's game starts; locked slots cannot be edited after kickoff.
Open Team Terminal → (sign-in required)After the draft, undrafted players are free agents. You can sign one immediately until their own game kicks off; Thursday's game does not lock Sunday or Monday players. Once a player's game starts, they stay on waivers until the week's games finish and the next daily waiver run. A dropped player is on waivers until the clear window passes. File a claim in the Player Pool; mode, priority or FAAB, and resolve time are shown there.
Open Player Pool → (sign-in required)Send an offer, accept or decline incoming offers, and counter when needed. An accepted trade may enter a review window; the configured commissioner or league-veto policy decides what happens next.
Open Trade Desk → (sign-in required)Scoring values, roster shape, schedule, locks, waivers, and trade policy are the source of truth. Official corrected stats win over provisional news, and a closed week keeps its locked lineup and result.
Read Rules + Scoring → (sign-in required)Pick one team against the displayed market spread at /pickem (sign-in required). Lines freeze Thursday, but each game stays pickable until its own kickoff. After you enter the week, a missed kickoff is a loss while every later game remains open. A tie against the spread is also a loss. Pick'em is its own W-L game; no fantasy roster seat is required.
Open Pick'em HQ → (sign-in required)The Wire is a mixed-source alert surface for publisher feeds, community tips, and curated social posts. Signals stay provisional, never mutate fantasy scores, and show source/trust context. Market sightings are human-entered; this league does not log into or scrape another account.
Open Signal Wire → (sign-in required)Two kinds of state are visible because they have different consequences.
Only accounts with an explicit invitation may enter. Ask the commissioner for access. Google sign-in proves which person is asking for access; it does not pull an old provider account, roster, record, or history. After admission, the manager claims an open seat, and an optional co-manager invite can be attached from the Team Terminal.
LIVE means a fresh successful source refresh. CACHED is a fresh saved snapshot; STALE is older than the refresh window; DEGRADED means the latest refresh failed but last-good data remains. OFFLINE is rehearsal-only, and UNAVAILABLE means there is no usable list. When known, the interface shows the exact last-success time.
The pool holds more players than the draft needs.
Commissioner HQ is one page for a commissioner who runs more than one league.
No automated migration exists. That is intentional: a commissioner should verify what becomes the new league record instead of silently importing stale or disputed data.